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Map {Warriors Guiding Stars}

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So yeah, a map for my group :iconwarriorsguidingstars: that is acyually going into competition with :iconneonevilkittybeats:and :iconpink-kitty-kat:

just one tiny thing though, WHY IS IT SO MASSIVE, WHY? just zoom out in your browser.

Basically click on the buttons for specifics of the territories, or click on the clan names for their overall territory. 

Buuut anyway, details - 


Stormclan Territory - A lush deep forest filled with prey and water, Stormclan is certainly the most bountiful of the clans. Trees arching high above them, there is little more they could ask for. Although many a cats have died at the hands of the massive cliff face that surrounds the territory, perhaps that is the greatest downfall, for prey comes at a price. 
:bulletwhite: #1/Stormclan camp - Stormclans camp lies in a small gorge in the ground, covered by a fallen tree of massive proportions. The leaders den, instead of being in the crevice side like the rest of the dens, is carved out of the log and requires a leap to reach. The medicine den is also found in the log, but rather at the roots than the centre. 
:bulletwhite: #2/the Tree - The fallen tree that covers the camp and also contains the leader and med cat den. It is nearly twice the size of the other trees and presumably fell over from its own weight and small roots. 
:bulletwhite: #3/The Rocks - A small group of rocks gathered on the edge of the cliffs. They are used for sunning or hunting small prey, as well as a good place to practice climbing as apprentices.
:bulletwhite: #4/the Hanging Tree - For unknown reasons, this tree has clung to the cliff face after a vicious rock fall and has barely survived, therefore making it very dry and lifeless. This is also a good place to watch the Waveclan border.

Hollowclan Territory - A barren rocky area with little life, though the water offers much life on the riverside. It is bordered by high mountains, put to use by the original founder, Hollowstar.
:bulletred: #1/Hollowclan camp - Hollowclan camp is a massive cave system dug out of the mountain with many passages to follow. However the main cavern is a large, solid area with a high roof and a slight glow from the many glow worms that reside there. The Elders, Queens and kits den are all on the florr den. However the warriors and apprentices den are higher up, however, still not as high as the leaders den, which is about halfway up the cavern with a small rock balcony to call meetings on. The med cat den is directly below this on the floor of the cavern.
:bulletred: #2/Secret Cavern - The secret cavern is an easy alternative for food and water for Hollowclan if wither of those resources become scarce. It is also an escape route if need be. They can easily fish the blind finned ones from the small stream and drink form the clear water it posseses. 
:bulletred: #3/Dead Tree - The dead tree is a momentous landmark for Hollowclan as it is not only the singular tree in their territory, but also one of the biggest sources of prey. It also provides shelter and good climbing practice.
:bulletred: #4/Lush grass - the number one spot for Hollowclan to get prey, though still not boundless, for it holds few voles and mice, though they can fish from the river if need be.

Waveclan Territory - The beachy sand of Waveclan territory offers little life to prey and undergrowth. therefore the trees and bushes are few, but there. Waveclan also feed off of the fish of the river and the ocean, though the latter is for experienced warriors only. They lie just beneath the cliffs of Stormclan, and share their part of the river with the abandoned twoleg place and Flameclan. 
:bulletblue: #1/ Waveclan camp - Waveclan camp resides in the clifface of Storm cliffs, offering a warren of passages, and is treated as such. The first lesson apprentices are taught is how to navigate this maze, and a good thing too, for al the dens are seperate, though easily reached by the central warriors den adn leaders den. The medicine cat den is on the far left of the warren, followed by the elders, queens, warriors, leader and then apprentices. Each of the differetn entrances lead to a different den, though through many twists and turns.
:bulletblue: #2/ The rocks - These tremendous boulders go atleast 4 times the height of the average cat, reaching to the sky in an impossible climb when slippery. Though it is often used to train apprentices in observation or sunbathe as well as sniff out prey. In the heat of the day, at sunhigh, The large rock also offers shade.
:bulletblue: #3/Two Trees - These two oddly shaped trees are the only out of all the territories (palm trees ;) ) they offer good shade with their large leaves, and are often used by the med cat. 
:bulletblue: #4/Shipwreck - This odd shaped twoleg object arrived soon after the clans first settled, (ill upload backstory sometime soon mmmkay?) and they were greatly shocked by it, for they had never seen one up close before. It had holes in the bottom that offered great settling for mice and voles, as well as crabs and other seafood delicacies.

Flameclan Territory - The rough and ragged plains of Flameclan are no doubt the hardest are to survive in, making Flameclan cats some of the toughest around. The hunting is scarce, save for the rabbits, and the border of the abandoned twoleg place draws near. They are settled in a constant war between themselves and Hollowclan for the edge of the border between them.
:bulletorange: #1/Flameclan camp - Flameclan cats, having little shelter in the wide expanse of grass, eventually settled in the old twoleg fishing lodge, abandoned when it was half built. This holds shelter for not only the cats, but some delicacy rats as well. The warriors and apprentices take area near the fron entrance, in some empty crates, while the queens and elders are at the back, among some grass that broke through the floor. The only entrance is a small hole smashed in the front. The med cat and leader live side by side in the other crates that decorate the midway point. 
:bulletorange: #2/the Warrens - A rich source of prey for the non fishing Flameclan, the rabbit warren offers many of its beasts as prey, though hard to catch lest they retreat to their small built homes.
:bulletorange: #3/Pointed Rocks - These rocks are a big fighting point between Flameclan and Hollowclan, causing much bloodshed as it is a prime spot for hunting mice and voles. Otherwise it is a good look out point to see above the waving grassy expanse that is Flameclan territory.
:bulletorange: #4/ Twoleg border (marked as twoleg place at the top right corner) - A widely avoided place, and desolate too. The twolegs have long abandoned this area in the middle of nowhere, leaving behind their ruins, though they still stink of humans and carry The Infection.

other top right corner ( not including twoleg place)
:bulletblack: #1/ The glowrock - This is where the medicine cats meet once every month at the half moon. It is presumed a magic rock from Starclan itself that washed down the river and got caught in the sharp rock that surround it. Leaders come here to speak with Starclan also.
:bulletblack: #2/ The Old Port - The old abandoned port is where gatherings are now held on the full moon. At this time the clans are at peace and under the watchful eye of Starclan. The leaders speak from the four barrels that are placed at the end of the dock.


okay, that took long. Well rest assured the background story will be up soon, soons just not today XD
In any case, i hope you like it!



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FOR :iconwarriorsguidingstars: USE ONLY
SO NOT REFERENCE, COPY/TRACE OR USE.

Art by :iconiamblossom:



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© 2014 - 2024 iamblossom
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itsguts's avatar
holy crap that's a huge map :O its literally bigger then my computer screen